GPU Stereo
This page provides links to a real-time implemention of MRF stereo on a GPU, which includes separate implementations for standard MRF stereo and our novel reformulation of MRF stereo that directly estimates elevations (relative to a dominant ground plane) instead of disparities. On an Nvidia GeForce GTX 260 GPU, the code processes a left/right pair of grayscale rectified images (640 x 480 pixels), yielding a disparity (or elevation) map with 32 quantization levels in just 160 ms.Click here to download a .zip file that includes all the code and a readme.doc file. Click here to read just the readme.doc as a pdf.
Click here for more information about our elevation-based MRF stereo approach.
Last updated Dec. 2009.