Export 817 results:
Likova, L. T., Mineff, K. M., & Nicholas, S. N.. (2021). Mental visualization in the cerebellum: Rapid non-motor learning at sub-lobular and causal network levels. Frontiers In Systems Neuroscience.
Chandna, A., Nichiporuk, N., Nicholas, S., Kumar, R., & Norcia, A. M.. (2021). Motion Processing Deficits in Children With Cerebral Visual Impairment and Good Visual Acuity. Investigative Ophthalmology Vision Science , 62(14), 1-17.
García-Lázaro, H. G., Alwis, Y., & Teng, S.. (2021). Neural encoding of temporal and spectral statistical regularities of reverberant environments. Date Published 06/2021, Organization for Human Brain Mapping Annual Meeting: Virtual.
García-Lázaro, H. G., & Teng, S.. (2021). Neural representation of physical and perceived environmental acoustics. Date Published 10/2021, Conference of the IEEE Engineering in Medicine and Biology Society (EMBC): Virtual.
Velisar, A., & Shanidze, N.. (2021). Noise in the Machine: Sources of Physical and Computation Error in Eye Tracking with Pupil Core Wearable Eye Tracker. In ACM Symposium on Eye Tracking Research and Applications (pp. 1-3). Association for Computing Machinery: New York, NY, USA.
Karim, R., Prativa, S., & Likova, L. T.. (2021). Perception and Appreciation of Tactile Objects: The Role of Visual Experience and Texture Parameters. Special Issue On Multisensory And Crossmodal Interactions, Jpi. Editors: Likova, L.t., Jiang, F., Stilles, N., Tanguay, A.r.
Cheraghi, S. Ali, Fusco, G., & Coughlan, J.. (2021). Real-Time Sign Detection for Accessible Indoor Navigation. Journal On Technology And Persons With Disabilities, 9.
García-Lázaro, H. G., Wong-Kee-You, A., Alwis, Y., & Teng, S.. (2021). Visual experience modulates sensitivity to statistics of reverberation. Date Published 05/2021, Vision Sciences Society Annual Meeting: Virtual.
Coughlan, J., Biggs, B., Rivière, M. - A., & Shen, H.. (2020). An Audio-Based 3D Spatial Guidance AR System for Blind Users. In 17th International Conference on Computers Helping People with Special Needs.