pixofarm
Ph.D. in Computer Science, Universita' degli Studi di Genova M.S. in Computer Science, Universita' degli Studi di Napoli Federico II B.S. in Computer Science, Universita' degli Studi di Napoli Federico II
I combine my expertise in Computer Science, Computer Vision, Machine Learning and Assistive Technologies to create new technology for blind individuals to make travel, employment and education accessible. My main research focuses on developing tools to reduce accessibility barriers in the Science, Technology, Engineering and Mathematics (STEM) fields and in online media.
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Projects
- A11Y COVID-19
COVID-19 pandemic data for screen reader users are available at covid.ski.org
- t-Scratch: Tangible Programming Environment
tScratch: Tangible Programming Environment Targeted for Students who are Blind or Visually Impaired
Introductory programming languages are overwhelmingly designed with sighted students in mind. Our goal is to expand and enhance scratch (https://scratch.mit.edu/ ), a block-based visual programming language and online community targeted primarily at children with Universal Design for Learning (UDL) concepts. The addition of tactile programming tiles, a specialized haptic coding grid, and an auditory interface will provide beginning programming instruction for students either as individual…
- Human Echolocation
What is echolocation? Sometimes, the surrounding world is too dark and silent for typical vision and hearing. This is true in deep caves, for example, or in murky water where little light penetrates. Animals living in these environments often have the ability to echolocate: They make sounds and listen for their reflections. Like turning on a flashlight in a dark room, echolocation is a way to illuminate objects and spaces actively using sound.
- ZoomBoard: an Affordable, Portable System to Improve Access to Presentations and Lecture Notes for Low Vision Viewers
The goal of the project is to develop a “ZoomBoard” system that students with low vision can use to better access visual material on a whiteboard or blackboard. The prototype version of the system that we plan to develop in this grant will consist of a dedicated camera system placed by the teacher to capture a view of the board, which wirelessly transmits a video stream that will be displayed on a student’s iPad. The student will use the ZoomBoard app to view this video stream, zoom in on any region of interest using a pinch gesture on the iPad, and apply image enhancements such as contrast…
- Sign Finder
This project seeks to develop a computer vision-based system that allows a visually impaired traveler to find and read informational signs, such as signs labeling office doors, streets, restrooms and Exit signs.
Link open source code
- A Computer Vision-Based Indoor Wayfinding Tool
The ability to navigate safely and confidently is a fundamental requirement for independent travel and access to many settings such as work, school, shopping, transit and healthcare. Navigation is particularly challenging for people with visual impairments, who have limited ability to see signs, landmarks or maps posted in the environment.
- Tactile Graphics Helper (TGH)
Tactile graphics use raised lines, textures, and elevations to provide individuals with visual impairments access to graphical materials through touch. Tactile graphics are particularly important for students in science, technology, engineering, and mathematics (STEM) fields, where educational content is often conveyed using diagrams and charts. However, providing a student who has a visual impairment with a tactile graphic does not automatically provide the student access to the graphic’s educational content. Instead, the student may struggle to decipher subtle differences between textures or…
- Display Reader
The goal of the Display Reader project is to develop a computer vision system that runs on smartphones and tablets to enable blind and visually impaired persons to read appliance displays. Such displays are found on an increasing array of appliances such as microwave ovens, thermostats and home medical devices.
for Display Reader software download.
- CamIO
CamIO (short for “Camera Input-Output”) is a system to make physical objects (such as documents, maps, devices and 3D models) accessible to blind and visually impaired persons, by providing real-time audio feedback in response to the location on an object that the user is touching. CamIO currently works on iOS using the built-in camera and an inexpensive hand-held stylus, made out of materials such as 3D-printed plastic, paper or wood.
See a short video demonstration of CamIO here , showing how the user can trigger audio labels by pointing a stylus at “hotspots” on a 3D map of a playground. See…
- Crosswatch
Crosswatch is a smartphone-based system developed for providing real-time guidance to blind and visually impaired travelers at traffic intersections. Using the smartphone’s built-in camera and other sensors, Crosswatch is designed to tell blind and visually impaired travelers what kind of traffic intersection they are near, how to align themselves properly to the crosswalk, and when the walk light or other traffic light indicates it is time to cross.
Click here for link to zip file containing Crosswatch code (open source) and documentation.













