Exciting Research on Vision Presented at ARVO 2024 Conference
Researchers from the Smith Kettlewell Eye Research Institute are set to unveil their newest findings at the upcoming Association for Research in Vision and Ophthalmology (ARVO) Annual Meeting in Seattle, WA on May 5th through the 9th. Their presentations promise to shed new light on various aspects of vision impairment and treatment.
The Role of virtual reality and augmented reality technologies in low vision rehabilitation
Visual impairment refers to a condition where a person's eyesight cannot be improved with medical treatment. Such individuals face difficulties in performing daily living activities independently and…
Christian Sinnott Joins Vision Sciences Society's Student-Postdoc Advisory Committee
Congratulations to Dr. Christian Sinnott, PhD, postdoctoral fellow in the Eye-Head Movement Lab for being selected to the Vision Sciences Society's (VSS) Student-Postdoc Advisory Committee (SPC).
SKERI Scientists Join the IGNITE STEM Fair at Burton High School
On April 18, 2024 SKERI scientists enjoyed the beautiful Phillip and Sala Burton Academic High School campus while offering its students hands-on, experiential, and interactive examples of SKERI's scientists' work.
SKERI Researchers Bring their Rehabilitation and Accessibility Vision to CSUN Assistive Technology Conference
Smith-Kettlewell’s Rehabilitation Engineering Research Center (RERC) on Blindness and Low Vision, funded by the National Institute on Disability, Independent Living and Rehabilitation Research (NIDILRR), supports eight projects related to visual impairmen
Temporal instabilities in the human eye's auto-focus mechanism: characteristics, source and impact on vision
Our eyes are never at rest. Between the microsaccadic eye movements and microfluctuations of the eye's autofocus mechanism (ocular accommodation), our visual system constantly encounters time-varying…
The Digital Drawing WYSIWYG Editor for Blind Users is Here
Digital drawing has historically been a significant challenge for blind individuals, with previous solutions requiring extensive imagination and technical skills. However, the Coughlan lab has been…
Accessible Point-and-Tap Interaction for Acquiring Detailed Information about Tactile Graphics and 3D Models
I will present a system based on an iPhone app developed in the Coughlan Lab . This system is a novel “Point-and-Tap” interface that enables people who are blind or visually impaired (BVI) to easily…